Zombie Tsunami icon
Arcade

Zombie Tsunami

Mobigame SAS

Played and written up by our team. Installs go through Google Play, nowhere else.

Zombie Tsunami screenshot 1Zombie Tsunami screenshot 2Zombie Tsunami screenshot 3Zombie Tsunami screenshot 4Zombie Tsunami screenshot 5

Most games shaped like this put you in front of the danger. This one hands you the danger instead.

Being the horde rather than the victim

One zombie shuffles down the street, bites a commuter, and now there are two of you, then twelve, then a screaming green wall filling half the screen. It is a daft game and it knows it, which makes it easy to recommend to younger players and to anyone who wants something silly for a few minutes. Growing a crowd is funnier and easier to read than protecting one character, and losing a few stragglers to a hole in the road costs you numbers rather than the whole attempt.

Eating your way down the street

A single tap makes the mob jump, and everything else follows from how big the mob has become. A large crowd smashes through a bus that would have stopped a small one. Cars, gaps and helicopters pick away at the edges, and the run only ends when the last zombie goes, which gives a bad stretch a real chance to recover. The power-ups are where the personality lives: the right token turns your whole crowd into a giant robot, or a dragon, or a ball of zombies flattening the street, and the change is drastic enough to reset the feel of a run instead of stacking another multiplier on it.

When the novelty thins

The shortfall is that the joke is finite. Once you have seen every transformation and cleared the early mission tiers, nothing new arrives, and what is left is repeating runs you have already found funny in order to pay upgrade costs that climb faster than the coins do. A game carried by surprise cannot survive running out of surprises, and this one runs out in a fortnight. The advert timing, usually landing exactly as you reach for retry, makes those later runs feel longer than they are.

For a free arcade game built around a single joke, it holds up remarkably well. Play until you have turned your crowd into a dragon at least once, and keep it for the odd spare minute rather than expecting it to fill an evening.

Our editorial score 7.1 /10 Our own opinion, not Google's rating and not the developer's.

What we like

  • Unique inversion of the endless-runner formula
  • Power-up variety keeps the loop from going stale quickly
  • Fun, consistent art style with good chaos feedback

Watch out for

  • Loop grows thin after the initial novelty wears off
  • Upgrade grind gets slow without spending
  • Ads interrupt at inopportune moments
Verdict: One of the more creative takes on the endless runner, with a premise that earns genuine laughs even if it doesn't sustain forever.

From the Play Store listing

These figures come from the official Google Play listing and can change at any time. Check the current listing.

Play rating
4.6 out of 5
Ratings
6,127,684
Installs
500,000,000+
Developer
Mobigame SAS
Category
Arcade

How those ratings split

5 ★
80%
4 ★
10%
3 ★
4%
2 ★
2%
1 ★
5%