



The idol is in your hands, the ape is behind you, and the path splits without warning.
Still scrambling out of the temple
This arrived when phones were only just capable of rendering that chase, and what is surprising, picking it up now, is how little of it feels broken. It is for anyone who wants a game they can start at a bus stop and abandon mid-run without losing anything. No account to maintain, no daily login to protect, no squad to keep fed.
Tilt, turn and the shape of a good run
Swipe to take a corner, tilt the handset to lean for coins, tap up to vault a root or down to slide beneath one. Those inputs are all there is, and Imangi tuned them so precisely that a death almost always reads as your mistake rather than the game’s. Mine carts and zip lines interrupt the running before the rhythm turns numbing, and the shift between world themes stops the scenery blurring into one long brown corridor.
What holds the old temple up
Restraint, mostly. The objective list gives casual players something to work towards without shoving a season calendar in their face, and the shop sits somewhere you can ignore. You can go a very long way without paying. Power-ups upgrade slowly but they do upgrade, and the running never stops being the point.
Where the years show
The advert cadence is the sharpest irritant, and the reason is arithmetic. This is a game where a clumsy first corner ends a run in fifteen seconds, and the interstitial that follows can comfortably outlast the run it interrupted, so a bad start costs you far more time than the mistake was worth. Nothing else in the design punishes you like that. The dated textures and the low ceiling for anyone wanting a long progression are true but much easier to live with, and neither pretends otherwise.
Taken as a short-session game it is still excellent value for nothing at all. It runs on almost any handset, asks nothing of you between sessions, and its controls have aged considerably better than its textures. Do not expect it to have changed since you last ran.
From the Play Store listing
These figures come from the official Google Play listing and can change at any time. Check the current listing.
- Play rating
- 4.1 out of 5
- Ratings
- 9,881,111
- Installs
- 1,000,000,000+
- Developer
- Imangi Studios
- Category
- Action
How those ratings split