UNO!™ icon
Card

UNO!™

Mattel163 Limited

Played and written up by our team. Installs go through Google Play, nowhere else.

UNO!™ screenshot 1UNO!™ screenshot 2UNO!™ screenshot 3UNO!™ screenshot 4UNO!™ screenshot 5

Someone drops a Draw Four on you when you were one card from out, and the table erupts in emotes.

Cards on a phone, and who they are for

Mattel163 gets the important things right immediately. The cards read cleanly, the rules behave the way the plastic deck does, and a hand takes about as long as it ought to. Families and friend groups are the natural audience, because a private room with a code lets a scattered group play the same hand without anyone needing to be taught.

Rooms, quick matches and tournament nights

Day to day you either open a private room and wait for your people, take a quick public match, or enter a tournament for a coin prize. The modes differ enough to justify sitting down for different reasons, and the themed card backs and character cosmetics give the table personality without altering how the deck plays.

Where the adaptation is good

Playable cards are highlighted, the discard pile is legible at a glance, calling UNO is one obvious tap, and the deal animations are quick rather than showy. The Wild colour picker never leaves you guessing what is live.

Faithful without being stiff

That balance is harder than the finished product makes it look. Nothing has been redesigned for the sake of it, and nothing has been left as a straight scan of a card either.

Public tables and the coin gate

The open lobbies are what drags the score down, and the emote system is the specific mechanism. It was put there for colour and it has become a way to needle people, so a stranger who draws you four cards can then sit there repeating a laughing sticker while the timer runs, and there is no good answer to that from inside the game. Add players leaning on rule edges the client permits, and a public game turns meaner than a family card game has any need to be. The coins gating the better tournament entries are the second complaint, and the stubborn cosmetic notifications the third.

Keep it for the room code. Get a few people on a call, deal some hands, and it is the game everybody already knows with none of the setting up. The public matchmaking is worth one look, and do not be surprised when you back out of it. The listing is below, and the private table is where the value sits.

Our editorial score 6.6 /10 Our own opinion, not Google's rating and not the developer's.

What we like

  • Faithful implementation of UNO rules with clean card visuals
  • Room codes make playing with friends easy across distances
  • Multiple modes including tournaments keep sessions varied

Watch out for

  • Online matchmaking can feel toxic with emote spam and rule exploitation
  • Coin economy gates higher tournament entry behind earning or spending
  • Cosmetic push notifications are frequent and hard to disable
Verdict: Perfect for casual games with friends, but online public matchmaking has a reputation problem that the developers have been slow to address.

From the Play Store listing

These figures come from the official Google Play listing and can change at any time. Check the current listing.

Play rating
4.3 out of 5
Ratings
2,558,774
Installs
100,000,000+
Developer
Mattel163 Limited
Category
Card

How those ratings split

5 ★
77%
4 ★
6%
3 ★
3%
2 ★
3%
1 ★
12%