Arcade Games
Nothing in this section asks for more than a minute of your attention, and nothing in it forgives a lapse in that minute. Six games sit here. Copper Table gives you three balls on a physics table where the bumpers are packed close enough that a trapped ball keeps scoring on its own. Ricochet Grid fires a single ball into a peg field with fourteen rose squares hidden in the crowd, so the bounces you never planned are where a round is won. Cloud Ladder takes the jump button away entirely and leaves you steering a kite that bounces off every rung it touches. Coil Run grows a worm across twenty four cells by eighteen until the board it has filled is the maze it has to survive. Neon Lines drops seven shapes into a well ten columns wide, quickening every ten lines, with a start level picker for anyone who has done the slow part before. Paddle Rally counts out ten hand built walls, and the angle off your bat comes from where on the bat the ball struck.